Project Description

Por razones de privacidad YouTube necesita tu permiso para cargarse. Para más detalles, por favor consulta nuestra Política de Privacidad.
I Accept

Oona the druid’s path is a 2.5D platform game developed in Unreal Engine 4 as an academic project at ESAT Valencia and with the collaboration of Berklee Music.

This game takes place in a forest inside of a magical world inspired in the medieval Galicia. The main character, the young novice Oona, she faces the first of her thirteen trials to become a druid: sealing the portal of souls in the night of Samhain so that the souls leave the world of the living and return to the world beyond, where they belong.

Some of the main tasks that I have developed within the programming team are:
– FMOD Implementation
– SFX & BSO implementation
– User Interfaces implementation
– Design and implementation of the interaction system
– Optimization and performance improvements
– Coordination of the composers with the team