Oona the Druid's Path is a 2.5D platformer game developed in Unreal Engine 4 as an academic project at ESAT Valencia in collaboration with Berklee Music.
This game is set in a forest within a magical world inspired by medieval Galicia. The protagonist, a young novice named Oona, faces the first of her thirteen trials to become a druid: sealing the portal of souls on the night of Samhain so that the souls leave the world of the living and return to the afterlife, where they belong.
Developed Tasks
Some of the main tasks I performed within the programming team are:
- Implementation of FMOD
- Implementation of SFX and the OST
- Implementation of user interfaces (UI)
- Design and implementation of the interaction system
- Optimization and performance improvements
- Coordination of composers with the team
This academic project combines programming, design, and sound to create an immersive experience in a magical and challenging environment.